1 Apr
2016
1 Apr
'16
12:04 p.m.
https://bugs.winehq.org/show_bug.cgi?id=23724 --- Comment #6 from Bruno Jesus <00cpxxx(a)gmail.com> --- (In reply to Peter Schueller from comment #5)
Created attachment 43006 [details] trace of shader compilation problem
Finally I found the reason for the problem using TRACE (attached)
The shader code contains as "semantic" the keyword "register" which causes it to fail parsing, the parser dlls/d3dcompiler_43/hlsl.y expects an identifier there.
Matteo, can you take a look please? I added you to the bug long ago but forgot to actively ask you to take a look =) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.