http://bugs.winehq.org/show_bug.cgi?id=13111 --- Comment #7 from Ed Kolis <edkolis(a)gmail.com> 2008-11-22 08:55:44 --- Well, I tried it in Space Empires 5, and none of the planets or stars were visible (just the hex map was visible, and some warp points and text), and after a few seconds of scrolling around the map, the game crashed, with the last entries in the terminal being a zillion of them like this one: fixme:d3d7:IDirect3DDeviceImpl_7_ComputeSphereVisibility (0x1583d8)->(0x33fd30,0x33fd48,00000001,00000000,0x33fd3c): stub! Dang it! I thought SE5 used DirectX 8! :P /me whines at Aaron Hall for using a bastard mix of 7 and 8 ;) Still, I *think* it's progress, as before, the game crashed before even displaying anything unless I used a native d3dxof.dll ;) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.