http://bugs.winehq.org/show_bug.cgi?id=22406 --- Comment #12 from GyB <gyebro69(a)gmail.com> 2010-05-06 13:47:10 --- Just tried with wine-1.1.43-602-g2a9b4e0, it doesn't crash on exit any more. The commit that fixed the issue should be: commit 7b47dabd0951a3eeaca38d1997419a836b158b6d Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Apr 20 22:38:41 2010 +0200 wined3d: Avoid some unnecessary invalidations of the the onscreen depth buffer. This can happen for example when the application switches to a different depth/stencil for offscreen rendering and back again. That was the result of a regression test I made to discover which commit might have fixed the issue. Additionally, a very similar 'crash on exit when fbo is used' is also fixed in the game Vampire: The Masquerade - Redemption now (there was no bugreport about that). Thanks, anyway. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.