15 Sep
2020
15 Sep
'20
4:47 a.m.
https://bugs.winehq.org/show_bug.cgi?id=49633 --- Comment #5 from rawfox <rawfox(a)freenet.de> --- This issue seems to be bound to hardware accelleration used by the launcher. When we pass Arguments to it, then there is no winmm error anymore. Passed arguments are `--use-gl=osmesa` or `--use-gl=--override-use-software-gl-for-tests` to prevent the winmm error. So this bug has a workaround now, but why doesnt it happen on Windows ? And why doesnt it it happen on wine, built on lower build systems ?! Thanks go to gort818, who figured this out \m/ -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.