https://bugs.winehq.org/show_bug.cgi?id=43780 BieHDC <byi5000(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |byi5000(a)gmail.com --- Comment #10 from BieHDC <byi5000(a)gmail.com> --- Created attachment 59441 --> https://bugs.winehq.org/attachment.cgi?id=59441 Screenshot from Wine-2.18-staging the brightness buffer is repeatedly down-sized and blurred up to 1/16th of the original size, then upscaled again several times until it reaches back half its original size. - http://www.adriancourreges.com/blog/2015/11/02/gta-v-graphics-study/ When you look at the screenshot, you can see that the blur of the tiles is applied, but the scaling is wrong. if you look at the screenshots some posts above, it looks like the wine shader is twice the size of the windows output. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.