https://bugs.winehq.org/show_bug.cgi?id=21161 --- Comment #30 from Zachary J <zakarjor(a)yahoo.com> --- I tried the registry entry for CheckFloatConstants but that didn't help. I also found that recent wine (last checked was 1.9.20) somehow has the game load d3dx9_31.dll instead of d3dx9_43.dll and d3dcompiler_43.dll. But no difference either way. There is a renderer engine that comes with Still Life 2: xcDxOldschool.dll, xcDxShader.dll, and xcEngine.dll. I wonder if this is what causes problems interacting with wine. I have Display options set with texture quality and shader quality both high, and anti-aliasing at 4x. Qualities set to low doesn't affect anything, except when anti-aliasing is off, there is a semi-transparent white block covering 1/4 of the screen at top left. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.