20 Jun
2019
20 Jun
'19
7:15 a.m.
https://bugs.winehq.org/show_bug.cgi?id=47392 --- Comment #1 from Józef Kucia <joseph.kucia(a)gmail.com> --- A simple fix could be to put wined3d_cs_finish(device->cs, WINED3D_CS_QUEUE_DEFAULT); at the beginning of wined3d_device_set_cursor_properties(). It might be not very good for performance reasons if wined3d_device_set_cursor_properties() is called often. Other way to fix the problem is to send wined3d_device_set_cursor_properties() through the command stream. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.