https://bugs.winehq.org/show_bug.cgi?id=40997 fjfrackiewicz(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |fjfrackiewicz(a)gmail.com --- Comment #1 from fjfrackiewicz(a)gmail.com --- (In reply to Kimmo Myllyvirta from comment #0)
Created attachment 55160 [details] Fallout 4 +d3d,+d3d11
The game freezes after;
trace:d3d:wined3d_texture_init texture 0x7ffecd33d800, texture_ops 0x7ffff331b4c0, layer_count 1, level_count 1, resource_type WINED3D_RTYPE_TEXTURE_2D, format WINED3DFMT_BC7_UNORM_SRGB, ... warn:d3d:texture_init Failed to initialize texture, returning 0x8876086c.
Full log attached, latest wine from git, Steam version of the game.
Hi, Could you update to the latest Wine-git? I *think* this format has been added since this report was made. If you look here: http://source.winehq.org/patches/data/125519 the WINE_D3D_TO_STR(DXGI_FORMAT_BC7_UNORM_SRGB); format is listed in the first section. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.