http://bugs.winehq.org/show_bug.cgi?id=56232 Zeb Figura <z.figura12@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12@gmail.com --- Comment #3 from Zeb Figura <z.figura12@gmail.com> --- There are actually two regressions here. I haven't formally bisected the commits, but I'm reasonably confident in this diagnosis. The first regression, introduced by 7b2ff9040 as previously bisected, should have been fixed by b04220a21d315e4f2f75eee4410435deec0c40c7 ("wined3d: Set a feature level for NO3D adapters.") However, before that commit happened, the second regression was introduced by 33d182dd5414c609e65c5882dc92d9cefb5faa31 ("ddraw: Reject creating DDSCAPS_VIDEOMEMORY surfaces with DDRAW_NO3D.") Unfortunately this may very well just be correct behaviour. The game seems to expect video memory support, and I suspect it would fail with a 2D-only card on Windows. I don't know for sure, though. This is the failure that's visible in the attached log, and that warn:ddraw line that you pointed out. So this bug could either be resolved FIXED or INVALID; I'm not sure which makes more sense. Or we leave it open until I'm able to test a 2D-only card on Windows 98 and verify whether the game really does fail that way, but I don't think I have one and I'm not sure how easily I'll be able to acquire one. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.