19 Jul
2021
19 Jul
'21
9:37 p.m.
https://bugs.winehq.org/show_bug.cgi?id=41930 --- Comment #46 from Bryan Varner <bryan(a)varnernet.com> --- For anyone who wants to play along, I'm working on a patch to mesa here: https://gitlab.freedesktop.org/bvarner/mesa/-/tree/feature/osmesa-preserve-b... With the changes from that branch, the game no longer crashes. The GL rendered elements seem like they may be in inverse byte order from what is expected. There are some other visual elements that get messed up from time to time (city name blocks) as well. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.