http://bugs.winehq.org/show_bug.cgi?id=28532 Bug #: 28532 Summary: King's Bounty: The Legend - Custom mouse cursor alpha channel broken (displays black instead of transparent) Product: Wine Version: unspecified Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: gdi32 AssignedTo: wine-bugs(a)winehq.org ReportedBy: mooroon2(a)mail.ru CC: huw(a)codeweavers.com Classification: Unclassified Regression SHA1: 9b7ea6f417a68517745203123d9df0516ebc60b1 Introduced recently in wine git with the following commit: 9b7ea6f417a68517745203123d9df0516ebc60b1 is the first bad commit commit 9b7ea6f417a68517745203123d9df0516ebc60b1 Author: Huw Davies <huw(a)codeweavers.com> Date: Tue Sep 27 16:13:39 2011 +0100 gdi32: Forward StretchBlt calls from the dib driver to the null driver. :040000 040000 ce22d7943f0f7aecdda67e97b5812cb40b40cc96 c11b7ea6be9e5605ec4b3d2959af57b22ec7d54d M dlls Reverting this patch against wine-1.3.29-121-gfdda702 (HEAD as of 01/10/2011) fixes the problem. Problems with Mouse cursor in this game had had a long history. Custom game mouse pointer hadn't been rendered at all until pretty recent Wine version (more info available in bug #24956). P.S. CCing author of the "first bad commint". -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.