https://bugs.winehq.org/show_bug.cgi?id=31393 Henri Verbeet <hverbeet(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #53884|0 |1 is obsolete| | --- Comment #10 from Henri Verbeet <hverbeet(a)gmail.com> --- Created attachment 53903 --> https://bugs.winehq.org/attachment.cgi?id=53903 patch How about this one? It tries harder to avoid invalid sample counts. (In reply to Ruslan Kabatsayev from comment #9)
Also, if we take nVidia's documentation, this variable not only changes number of samples, but also chooses the mode, like "8x (4xSS, 2xMS)". Not sure if Wine is technically able to support such distinction though. Yeah, we only support MSAA at the moment, no CSAA or SSAA.
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