https://bugs.winehq.org/show_bug.cgi?id=53627 Tim Clem <tclem(a)codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |tclem(a)codeweavers.com --- Comment #7 from Tim Clem <tclem(a)codeweavers.com> --- Created attachment 73750 --> https://bugs.winehq.org/attachment.cgi?id=73750 return WHEEL_DELTA for z-axis granularity Before 3ec4ae839058512e693f5a7b657c7b143f1449da, we returned WHEEL_DELTA (120) when asked for the granularity of the mouse z-axis. Now we're returning 1. A quick test shows that Windows returns 120 for that value. An ugly hack like the attached gets the game functioning normally for me. Commit 0c9cac9547c4417b9c703c4be78836ff422017c1 made it a little less obvious how best to make that change, now that object properties are factored out. I'm hoping Rémi has an opinion on how to do that. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.