http://bugs.winehq.org/show_bug.cgi?id=27528 Gethyn ThomasQuail <xylem2020(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |xylem2020(a)gmail.com --- Comment #2 from Gethyn ThomasQuail <xylem2020(a)gmail.com> --- So this bug still exsits but only in Fullscreen mode. I've tried it on a clean prefix and the result was running in Fullscreen/Virtual Desktop equals a black screen with this in the terminal: fixme:ddraw:ddraw7_FlipToGDISurface iface 0x1465f0 stub! fixme:pulse:AudioRenderClient_GetBuffer 0x1267f0 Not using pulse locked data: 0 8187/15870 0/15870 fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1. fixme:win:LockWindowUpdate (0x3004c), partial stub! fixme:win:LockWindowUpdate ((nil)), partial stub! fixme:win:LockWindowUpdate (0x3004c), partial stub! fixme:win:LockWindowUpdate ((nil)), partial stub! fixme:win:LockWindowUpdate (0x3004c), partial stub! fixme:win:LockWindowUpdate ((nil)), partial stub! fixme:ddraw:ddraw7_FlipToGDISurface iface 0x1465f0 stub! recursive shutdown fixme:win:LockWindowUpdate (0x3004c), partial stub! fixme:win:LockWindowUpdate ((nil)), partial stub! err:d3d:resource_unload Resource 0x83b8028 is being unloaded while mapped. err:d3d:resource_unload Resource 0x83b8028 is being unloaded while mapped. However, running in Windowed with Software mode is compeltely fine. Odd... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.