13 Oct
2013
13 Oct
'13
6:27 a.m.
http://bugs.winehq.org/show_bug.cgi?id=34051 --- Comment #13 from brymaster(a)gmail.com 2013-10-13 01:27:48 CDT --- (In reply to comment #11)
Created attachment 46279 [details] Patch to ignore unaccelerated renderers
You can also try this patch to ignore unaccelerated renderers, just to see how things work if there are _no_ pixel formats with 32-bit depth buffers.
That worked! The game now appears to run equal to X11. Thank you, Ken! -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.