19 Sep
2009
19 Sep
'09
6:41 p.m.
http://bugs.winehq.org/show_bug.cgi?id=20053 --- Comment #9 from Henri Verbeet <hverbeet(a)gmail.com> 2009-09-19 13:41:59 --- (In reply to comment #8)
If you can point me in the direction of what would need to be done to make this a proper patch, I can look into it.
A proper patch would generate +INF instead of NaN for rcp 0. My preferred way of fixing that would be by giving us some control over which floating point specials are generated, but I don't think the current GLSL spec has anything to allow that. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.