5 Jun
2024
5 Jun
'24
1:25 p.m.
https://bugs.winehq.org/show_bug.cgi?id=56176 --- Comment #1 from Patrick Hibbs <hibbsncc1701(a)gmail.com> --- Created attachment 76591 --> https://bugs.winehq.org/attachment.cgi?id=76591 Stub patch As it turns out, simply stubbing D3DX11CreateThreadPump to return E_NOTIMPL is enough to get the game to the intro video playback. Then it fails with GStreamer being unable to decode WMV2. That's worked around with winetricks ffdshow, and we get in-game. Only to then run head first into D3DX11CreateTextureFromMemory() aka. Bug# 56659. Patch attached. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.