https://bugs.winehq.org/show_bug.cgi?id=46649 Nikolay Sivov <bunglehead(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Fixed by SHA1| |7bf58c895c3145187bbc6dcbe4e | |0e14d11457a39 Status|STAGED |RESOLVED --- Comment #6 from Nikolay Sivov <bunglehead(a)gmail.com> --- This is doing D3DXDisassembleShader -> D3DDisassemble -> libvkd3d-shader. It seems to work for me, at least for Rainbow Six. I'm going to mark this fixed, please open specific reports with vkd3d if some shader is not diassembled correctly. Commit 7bf58c895c3145187bbc6dcbe4e0e14d11457a39. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.