http://bugs.winehq.org/show_bug.cgi?id=21196 Summary: Sound in Max Payne not working Product: Wine Version: unspecified Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-dsound AssignedTo: wine-bugs(a)winehq.org ReportedBy: toni.spets(a)iki.fi CC: m.b.lankhorst(a)gmail.com Created an attachment (id=25455) --> (http://bugs.winehq.org/attachment.cgi?id=25455) dsound debug output when broken Reverting the following patch fixes the problem: commit b474649e0e9491f938f1daec74cdca01343dd97e Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com> Date: Wed Dec 9 15:49:12 2009 +0100 dsound: Only initialize one guid for capture and renderer. CC'd to Maarten. Attached WINEDEBUG=-all,dsound before revert. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.