7 Mar
2006
7 Mar
'06
8:11 p.m.
http://bugs.winehq.org/show_bug.cgi?id=3945 ------- Additional Comments From super-greg(a)gmx.de 2006-07-03 14:11 ------- Created an attachment (id=2014) --> (http://bugs.winehq.org/attachment.cgi?id=2014&action=view) new d3d trace Yes, the debug string overload is fixed. Game still dont start. Log is with enabled pixel shader, and hw vertex shaders. But even without game fails with: fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7fe41990) : stub At least this is the last message before crash. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.