http://bugs.winehq.org/show_bug.cgi?id=23723 Summary: Multiple games from Sonalysts cannot play sound files (stored in Sfx.agg) Product: Wine Version: 1.2 Platform: x86 URL: http://www.gamershell.com/download_8369.shtml OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: gyebro69(a)gmail.com Created an attachment (id=29727) --> (http://bugs.winehq.org/attachment.cgi?id=29727) rzipped +file traces This bug affects every game from the developer Sonalysts: Jane's 688(I) Hunter-Killer Fleet Command Sub Command Dangerous Waters Symptom: all these games are missing sound effects and voices (only music works). The games store their sound files (.wav) in a Sfx.agg archive. Running the games in Wine with winedebug=+file reveals that Wine cannot find the appropriate sound files. A typical line from the log: warn:file:OpenFile (C:\Program Files\Sonalysts Combat Simulations\Dangerous Waters Demo\Audio\Sfx\sfx.agg+pinged.wav): return = HFILE_ERROR error= 2 Notice the path to the relevant sound file: '\sfx.agg+pinged.wav'. Apparently in a native Windows environment it doesn't cause problems, but does in Wine. A 'dirty' workaround is to extract the .wavs using an utility called agg.exe, and placing them into a directory named: sfx.agg+. You can test the issue using the demo of Dangerous Waters, link added to URL. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.