https://bugs.winehq.org/show_bug.cgi?id=40207 --- Comment #26 from Robert Walker <bob.mt.wya(a)gmail.com> --- (In reply to winetest from comment #24)
(In reply to q3cpma from comment #22)
So I was able to test it with 1.9.11 staging (CSMT enabled). Crash even earlier than before, during the first level (the one after you get out the submarine-elevator) when going through the plane's tail in the water tunnel. I have a backtrace, but I should recompile wine to have a real one.
Could you retest with 2.x series of wine? There has been no response to this over 6 months and it's a lot of time in wine development.
I've tested extended gameplay from the very start of the game. With, or without, CMST enabled - I didn't have a single crash. Nvidia GeForce GTX 970M with 378.13 drivers Wine Staging 2.2 So I can't reproduce this bug... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.