29 May
2013
29 May
'13
6:50 a.m.
http://bugs.winehq.org/show_bug.cgi?id=24517 --- Comment #28 from John <the.ideals(a)gmail.com> 2013-05-29 01:50:34 CDT --- (In reply to comment #25)
Fetched master with D3D11CreateDevice stub.
Turns out that ACIII doesn't verify the return value of D3D11CreateDevice and tries to access the device (which is 0) and crashing.
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