http://bugs.winehq.org/show_bug.cgi?id=12453 --- Comment #30 from Paul "TBBle" Hampson <Paul.Hampson(a)Pobox.com> 2009-05-13 05:03:41 --- Looking at Left4Dead's activity, the main culprit for 'Downloading rgb texture to reload it as srgb' appears to be a texture that matches the window size, reloaded every frame, and with WINED3DUSAGE_RENDERTARGET set. This suggests to my limited understanding that they're rendering the whole scene out in RGB to a texture, and then redrawing it to the screen in SRGB, which is why this bug has such a large effect on framerate. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.