20 Oct
2015
20 Oct
'15
11:20 a.m.
https://bugs.winehq.org/show_bug.cgi?id=39421 --- Comment #14 from Jonas Maebe <jonas.bugzilla(a)gmail.com> --- One other thing I tried yesterday: call glFlush once a second, in order to have a fixed upper bound for those UI elements to appear. This had a (to me) quite unexpected effect: about every second, the screen contents suddenly changed to those from somewhere within the past second for a very short while, and then continued updating normally. I have no idea what could cause that. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.