https://bugs.winehq.org/show_bug.cgi?id=52233 Zeb Figura <z.figura12(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12(a)gmail.com --- Comment #2 from Zeb Figura <z.figura12(a)gmail.com> --- It *may* be possible to do this correctly for GLSL but it's not easy. I think we'd need to scan for whether a given TGSM variable is used with atomic int/uint instructions [and if it's both we're screwed...] It should just work with SPIRV though at least. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.