https://bugs.winehq.org/show_bug.cgi?id=39351 --- Comment #7 from Sebastian Lackner <sebastian(a)fds-team.de> --- (In reply to Béla Gyebrószki from comment #6)
I tried the games in Wine Staging 2.8 and in wine-2.8-180-gb8a8e1bde9, both with CSMT enabled. Now the flickering exists only in the Zeus game, Caesar 3 and Pharaoh are displayed correctly.
The games I tested with are the GOG.com versions, the original demo for Zeus: Master of Olympus doesn't have the problem.
OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.5.0 NVIDIA 381.22
It sounds like the problem is also present in the development branch, correct? If yes, this bug (and any other bugs which are now present in the dev branch) should be moved to the "Wine" product. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.