https://bugs.winehq.org/show_bug.cgi?id=38304 Bug ID: 38304 Summary: Genesis Rising crashes when loading a saved game Product: Wine Version: 1.7.29 Hardware: x86 OS: Linux Status: NEW Keywords: regression Severity: normal Priority: P2 Component: msvcrt Assignee: wine-bugs(a)winehq.org Reporter: gyebro69(a)gmail.com CC: matellanesivan(a)gmail.com Regression SHA1: 5077d8c1371fe3e8e263119a6cc05d0e9766cdba Distribution: --- Created attachment 51138 --> https://bugs.winehq.org/attachment.cgi?id=51138 terminal output The game has an auto-save feature, it saves games between each mission (no manual save available). Saving the game works properly, but the game crashes when I try to load a previously saved game. Native msvcr80.dll is a workaround (winetricks vcrun2005). Loading a saved game used to work in Wine 1.7.28, this is a regression introduced by 5077d8c1371fe3e8e263119a6cc05d0e9766cdba is the first bad commit commit 5077d8c1371fe3e8e263119a6cc05d0e9766cdba Author: Iván Matellanes <matellanesivan(a)gmail.com> Date: Wed Oct 15 16:47:07 2014 +0200 msvcrt: Added _fseeki64_nolock implementation. wine-1.7.39-173-gf6a341c -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.