https://bugs.winehq.org/show_bug.cgi?id=50950 Zebediah Figura <z.figura12(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12(a)gmail.com --- Comment #1 from Zebediah Figura <z.figura12(a)gmail.com> --- I can't reproduce a hang. I can reproduce a crash, though, which occurs due to the game apparently calling ID3D11DeviceContext::UpdateSubResource() with some pointer and then freeing the pointer while the function is executing. I'm not sure what's going wrong here. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.