http://bugs.winehq.org/show_bug.cgi?id=14633 Summary: Morrowind: water plane z-buffer problem with pshaders Product: Wine Version: 1.1.2 Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: liquid.acid(a)gmx.net CC: stefandoesinger(a)gmx.at Having rendering issues with the water plane when pixelshaders are activated (I think the only thing that pshaders affect in Morrowind are the water plane). Looks like some sort of z-buffer issue. Gonna attach screenshots. Using TSE3: Morrowind version 1.2.0722. The issues are no there if pshaders are switched off. Everything tested in Seyda Neen so if you have to start a new game you don't have to travel far to see this bug :) Adding Stefan Dösinger since he is also CCed in this bug: http://bugs.winehq.org/show_bug.cgi?id=10120 And #10120 also has to do with the water plane, so maybe both are somehow connected...?! Greets, Tobias -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.