https://bugs.winehq.org/show_bug.cgi?id=46224 Bug ID: 46224 Summary: ddraw-Create-rendering-targets-in-video-memory patch got borked between 3.19 and 3.20 Product: Wine-staging Version: unspecified Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: sashok.olen(a)gmail.com CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com Distribution: --- Testing application - The Sims Complete Collection With 3.19, the game launches just fine, and I get `0009:fixme:ddraw:ddraw_surface_create Application wants to create rendering target in system memory, using video memory instead` fixmes in the terminal output, and the game starts. In 3.20, the game aborts the launch, and I don't get the fixmes. I suspect this rebase might have broke it: https://github.com/wine-staging/wine-staging/commit/a423a7087ff2dad6f2def0cf... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.