https://bugs.winehq.org/show_bug.cgi?id=44712 Zebediah Figura <z.figura12(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Ever confirmed|0 |1 Assignee|wine-bugs(a)winehq.org |z.figura12(a)gmail.com CC| |z.figura12(a)gmail.com Status|UNCONFIRMED |NEW --- Comment #4 from Zebediah Figura <z.figura12(a)gmail.com> --- I can confirm this—I don't have the game, but it fails its own tests. (In reply to Jan Havran from comment #3)
Ok, so it is the issue with indexed vertex blending again (patchset wined3d-Indexed_Vertex_Blending [1]). This patchset is fixing bugs 39057 [2] and 9337 [3]. It looks like applying these patches on 3.3 is no longer working.
Unfortunately, the last rebase by the author was on Wine 2.6.
[1] https://github.com/wine-compholio/wine-staging/tree/master/patches/wined3d- Indexed_Vertex_Blending [2] https://bugs.winehq.org/show_bug.cgi?id=39057 [3] https://bugs.winehq.org/show_bug.cgi?id=9337
It's been touched several times since then: https://github.com/wine-staging/wine-staging/commits/master/patches/wined3d-... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.