https://bugs.winehq.org/show_bug.cgi?id=47965 --- Comment #15 from Andrew Eikum <aeikum(a)codeweavers.com> --- Created attachment 66239 --> https://bugs.winehq.org/attachment.cgi?id=66239 successful log with +d3d,+ddraw And here is a log of a successful run. Notably, some of those warnings are gone: 0009:warn:ddraw:ddraw_attach_d3d_device No window for the Direct3DDevice, created hidden window 00030042. 0009:warn:ddraw:ddraw_attach_d3d_device No window for the Direct3DDevice, created hidden window 00040042. 0032:warn:d3d:wined3d_texture_gl_load_texture Trying to load a texture from sysmem, but no simple location is valid. 0032:warn:d3d:wined3d_texture_load_location Operation requires 0x2 access, but texture only has 0x1. 0038:warn:ddraw:DllMain DirectDraw object 00C5A898 has reference counts {0, 0, 0, 1, 0}. 0038:warn:ddraw:DllMain Surface 0204E370 has reference counts {0, 0, 0, 1, 0, 0}. 0038:warn:ddraw:DllMain Surface 0204DFA8 has reference counts {0, 0, 0, 1, 0, 0}. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.