https://bugs.winehq.org/show_bug.cgi?id=43932 --- Comment #9 from Thomas <winehq(a)spam.b2ag.de> --- Created attachment 59626 --> https://bugs.winehq.org/attachment.cgi?id=59626 PoC WINED3D_SV_CLIP_DISTANCE Implementation Works for me by implementing WINED3D_SV_CLIP_DISTANCE. I know nothing about OpenGL, DirectX and even less about how it's brought together in wine, so pretty please someone do this right (add tests, think about side effects and I guess move glenable?). At least for me my patch makes the bug go away as seen in following screenshots. https://i.imgur.com/3cSNiKS.jpg https://i.imgur.com/4nSz93E.jpg -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.