http://bugs.winehq.org/show_bug.cgi?id=13547 yann <tatrefthekiller(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |tatrefthekiller(a)hotmail.com --- Comment #19 from yann <tatrefthekiller(a)hotmail.com> 2008-06-02 03:36:18 --- (In reply to comment #18)
Ok but one thing isnt clear - the crashes started initially in .57 and then they've worsened in .59 .60. So I guess I have to eliminate the crash first and then deal with the textures. But u see I think it is exactly the same patch that brings the texture problem. Because if I reapply the patch I used to apply before to fix the crashes - that fixes the textures as well. And as someone mentioned here maybe Warcraft unloads textures in order to save memory while minimized and then when it is maximized - it doesnt receive the correct signal so it doesnt load the textures back. Anything?
I think you're right : Warcraft unload texture, but do not reload it properly. In Windows, when I minimise Warcraft and maximise it, I have to wait some seconds until I the game displays. But with wine, there is not this latency. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.