23 Jan
2016
23 Jan
'16
6:36 a.m.
https://bugs.winehq.org/show_bug.cgi?id=34266 --- Comment #16 from Andrew Church <achurch+wine(a)achurch.org> --- (In reply to Sergey Isakov from comment #14)
fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #81: fixme:d3d_shader:print_glsl_info_log ERROR: 0:35: No matching function for call to mix(vec2, vec2, bvec2)
A lot has changed in Wine's OpenGL code since 1.7.11. I don't play FFXIV anymore, but I'll take a look if I find some time. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.