https://bugs.winehq.org/show_bug.cgi?id=42554 Zebediah Figura <z.figura12(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |ole16 --- Comment #1 from Zebediah Figura <z.figura12(a)gmail.com> --- I took another look at this. The crash is obscured by Wine's thunking code (which should maybe be fixed accordingly), but has to do with the game trying to invoke IMalloc::Alloc() on a garbled or junk interface. Modifying CoInitialize16() to ignore its parameter (and just use the internal IMalloc16 implementation) works around the issue, and the initial game screen loads. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.