http://bugs.winehq.org/show_bug.cgi?id=20540 --- Comment #19 from zil <zilforever(a)gmail.com> 2010-11-09 16:27:19 CST --- Created an attachment (id=31821) --> (http://bugs.winehq.org/attachment.cgi?id=31821) log - no water with scene resolution=high In options appeard postprocessing high, earlier in wine 1.3.6 was only medium. But dont see any visual difference. When you set scene resolution to high water is still missing, on medium and low its okay. err:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ surface.c / 2547 err:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE) @ surface.c / 2549 More in attached file. Should I make another bug entry because couldnt find such? Or this will be unset from duplicate because its still about no water and no point to make another bug? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.