https://bugs.winehq.org/show_bug.cgi?id=46618 Bug ID: 46618 Summary: Far Cry v1.40 locks up when changing screen resolution or anti-aliasing level Product: Wine Version: 4.1 Hardware: x86 OS: Linux Status: NEW Keywords: regression Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs(a)winehq.org Reporter: gyebro69(a)gmail.com CC: z.figura12(a)gmail.com Regression SHA1: cc88fb0b691efd771cf43045dccbe9c5b7bc9993 Distribution: --- Created attachment 63520 --> https://bugs.winehq.org/attachment.cgi?id=63520 plain terminal output Just like with bug #46617, I tested this bug with the GOG.com version. Unable to reproduce with the demo version. The game freezes with high CPU usage when I'm trying to change screen resolution or anti-aliasing level in the Video Options menu. According to my testing this was caused by commit cc88fb0b691efd771cf43045dccbe9c5b7bc9993 Author: Zebediah Figura <z.figura12(a)gmail.com> Date: Wed Feb 6 19:38:25 2019 -0600 wined3d: Store the index buffer in the wined3d_stateblock_state structure. The patch can't be reverted cleanly, but the problem doesn't exist with the previous commit. wine-4.1-108-gf7b3120991 OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 415.22.05 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.