http://bugs.winehq.org/show_bug.cgi?id=42119 --- Comment #13 from Sergey Isakov <isakov-sl@bk.ru> --- But in wine11.1 crash -------------------------- Unhandled exception: page fault on read access to 0x000000b4 in wow64 32-bit code (0x73a76368). Register dump: CS:0107 SS:0023 DS:0023 ES:0023 FS:017f GS:0023 EIP:73a76368 ESP:1569fbac EBP:1569fbec EFLAGS:00010246( R- -- I Z- -P- ) EAX:00000003 EBX:00000000 ECX:001f4000 EDX:00bdd970 ESI:00000002 EDI:00bdd970 Stack dump: 0x1569fbac: 00000000 00000006 7a157210 00000000 0x1569fbbc: 1569fbf0 00000035 00c110f3 734007d6 0x1569fbcc: 04fb6260 00000002 00000073 1569fbe0 0x1569fbdc: 00000000 00000000 00c12ca0 1569fe00 0x1569fbec: 1569fc04 73a76741 00000000 00bdd970 0x1569fbfc: 00000002 00000000 1569fdf0 739c7e73 002f: sel=017f base=7fee2000 limit=00000fff 32-bit rw- Backtrace: =>0 0x73a76368 wined3d_buffer_load_location+0x18(buffer=00000000, context=00BDD970, location=0x2) [/Users/sergey/src/wine-11/dlls/wined3d/buffer.c:275] in wined3d (0x1569fbec) 1 0x73a76741 wined3d_buffer_load_sysmem+0x21(buffer=00000000, context=00BDD970) [/Users/sergey/src/wine-11/dlls/wined3d/buffer.c:364] in wined3d (0x1569fc04) 2 0x739c7e73 shader_glsl_load_constants+0x12b3(priv=<couldn't compute location>, context=<couldn't compute location>, state=<couldn't compute location>) [/Users/sergey/src/wine-11/dlls/wined3d/glsl_shader.c:1820] in wined3d (0x1569fdf0) 3 0x73941977 draw_primitive+0x677(device=<is not available>, state=<is not available>, parameters=<is not available>) [/Users/sergey/src/wine-11/dlls/wined3d/context_gl.c:4123] in wined3d (0x1569fee8) 4 0x73a8ff44 wined3d_cs_exec_draw+0x144(cs=<is not available>, data=<is not available>) [/Users/sergey/src/wine-11/dlls/wined3d/cs.c:1144] in wined3d (0x1569ff0c) 5 0x73a9332f wined3d_cs_command_unlock(cs=<has been optimized away by compiler>, queue=<internal error>) [/Users/sergey/src/wine-11/dlls/wined3d/cs.c:3520] in wined3d (0x1569ff50) 6 0x73a9332f wined3d_cs_execute_next+0x52(ctx=<is not available>) [/Users/sergey/src/wine-11/dlls/wined3d/cs.c:3519] in wined3d (0x1569ff50) 7 0x73a9332f wined3d_cs_run+0x10f(ctx=<is not available>) [/Users/sergey/src/wine-11/dlls/wined3d/cs.c:3311] in wined3d (0x1569ff50) 8 0x7baffb58 in kernel32 (+0xfb58) (0x1569ff68) 9 0x7bcbe1f7 in ntdll (+0xe1f7) (0x1569ff80) 10 0x7bcf4d75 in ntdll (+0x44d75) (0x1569ffec) 0x73a76368 wined3d_buffer_load_location+0x18 [/Users/sergey/src/wine-11/dlls/wined3d/buffer.c:275] in wined3d: movl 0xb4(%ebx), %edx 275 TRACE("buffer %p, context %p, location %s.\n", Modules: Module Address Debug info Name (56 modules) PE 400000- 40b000 Deferred heaven PE-Wine 72610000-72707000 Deferred xaudio2_6 -------------------------------------- -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.