9 Apr
2010
9 Apr
'10
8:35 p.m.
http://bugs.winehq.org/show_bug.cgi?id=21610 --- Comment #10 from Karai Csaba <cskarai(a)freemail.hu> 2010-04-09 15:35:09 --- Further investigations: it's enough to change 1 line to stop flickering: dlls/wined3d/buffer.c - buffer_init() dynamic_buffer_ok = gl_info->supported[APPLE_FLUSH_BUFFER_RANGE] || ( gl_info->supported[ARB_MAP_BUFFER_RANGE] && 0 ); If dynamic_buffer_ok is false here, the screen stops flickering. Any idea? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.