http://bugs.winehq.org/show_bug.cgi?id=14619 Summary: Civilization III: Polygons got Y-axis inverted Product: Wine Version: 1.1.1 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: cja(a)gmx.net Created an attachment (id=15020) --> (http://bugs.winehq.org/attachment.cgi?id=15020) Civ3: Wrongly placed boxes. All boxes and polygones have their Y-axis inverted. It looks like the Y center is in the middle of the screen, and posstive Y becomes negative and the other way around. Please have a look at the screenshot. The black boxes that seems to be flying should be a frame around each "City information Box". The same happens when you move around with a settler and is about to build a new town. The polygon that shows the possible new borders has also its Y axis inverted. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.