http://bugs.winehq.org/show_bug.cgi?id=12302 --- Comment #13 from Mikko Korkalo <mikko(a)korkalo.fi> 2008-04-11 17:26:50 --- I tried as suggested and moved ~/.wine into an ext2 drive which I mounted with noatime,nodiratime. No change. I wrote a perl script to take latency and bandwidth usage stats, and used openoffice to show them in the same graph. Here, a very simplified picture: http://www.korkalo.fi/lotro_lag.png The IP address there is one of the lotro servers the game connects to. Upstream usage was measured simply by reading from /proc, and latencies by the ping command. Here's the full speadsheet with raw data: http://www.korkalo.fi/lotro_lag.ods This clearly shows that: - Lotro generates a lot of traffic for a moment (5 Mbit for a moment) - The traffic amount affects latency to lotro server Here's a full bzipped traffic capture of everything being sent and received: http://www.korkalo.fi/lotro_lag.trace.bz2 You can open it with wireshark for analyzation. I've changed my account password after the dump, so please don't waste your time trying to crack it. ;-) Also at the end of capture I downloaded with full downstream from ftp.funet.fi just to test how it looks in the statistics, you can just ignore it. Here's the perl script I used to create the statistics: http://www.korkalo.fi/bw_ping.pl -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.