http://bugs.winehq.org/show_bug.cgi?id=11630 Stefan Dösinger <stefandoesinger(a)gmx.at> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |stefandoesinger(a)gmx.at --- Comment #7 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2008-04-12 10:37:43 --- Is activateContext involved in this loop? There's a problem with ActivateContext calling Texture::PreLoad, and the preload eventually calling ActivateContext. That leads to a recursive call when a thread is switched during offscreen rendering. The fix is to remove the offending PreLoad call from ActivateContext, but I have to check if that's safe first. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.