http://bugs.winehq.org/show_bug.cgi?id=19913 --- Comment #12 from Jörg Höhle <hoehle(a)users.sourceforge.net> 2010-06-29 16:12:46 --- Stefan,
I suspect the slowdown is caused by ce42470138a4805dce509a1fa806c8880530f324, but I'd appreciate an independent bisect to confirm this. sorry to come back that late on this wish. Now I've performed some measurements using WINEDEBUG=+fps with Lego Star Wars 2 commit cantina desert intro scene1 after 50 30 22-40 38-41 before 33-44 18-21 13-35 40 fps 1.1.39 33- 19 13-80 22 That one commit indeed causes a significant slow down in numbers, even though the visual difference is hardly noticeable. But there must be some other slowdown between that commit and wine-1.1.39 that curiously affects only "scene1", i.e. when starting to play the first level, past the intro.
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