9 Jun
2011
9 Jun
'11
7:01 p.m.
http://bugs.winehq.org/show_bug.cgi?id=17715 --- Comment #32 from Tobias Jakobi <liquid.acid(a)gmx.net> 2011-06-09 14:01:10 CDT --- Yes, the issue is still there. You can also check this yourself. See: (i) shader_glsl_expp in dlls/wined3d/glsl_shader.c Notice the different handling of 1.x and 2.0 shaders. (ii) shader_hw_scalar_op in dlls/wined3d/arb_program_shader.c There is no such code. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.