http://bugs.winehq.org/show_bug.cgi?id=23012 Summary: Black sky in Gothic 3 Product: Wine Version: 1.1.38 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: kgbricola(a)web.de Created an attachment (id=28523) --> (http://bugs.winehq.org/attachment.cgi?id=28523) black sky The sky in Gothic 3 (v1.72) is black with nvidia 8800GTS (195.36.24), wine-1.2-rc2-111-g9aa9a12. I haven't tried the demo, yet (need to download that first). This is a regression caused by commit: af7dfcd378739127c50aa95ce40b13eb3d1950cf is the first bad commit commit af7dfcd378739127c50aa95ce40b13eb3d1950cf Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Feb 3 18:17:58 2010 +0100 wined3d: Do not preload surfaces when attaching them to an FBO. Just make sure the texture is allocated, so we have something to attach. Note also that context_apply_attachment_filter_states() runs under the GL lock, so preloading resources is actually unsafe there. :040000 040000 a5b33a88b1083522cd572e82b6cd2d8ad8a61929 e0f98f84e49335d45deea11a36598e052e9e02d5 M dlls -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.