https://bugs.winehq.org/show_bug.cgi?id=51049 Bug ID: 51049 Summary: Sea of Thieves crash when entering a lobby Product: Wine Version: 6.7 Hardware: x86-64 OS: Linux Status: NEW Severity: normal Priority: P2 Component: secur32 Assignee: wine-bugs(a)winehq.org Reporter: leslie_alistair(a)hotmail.com Distribution: --- After you set Sail in "Sea of Thieves", it crash due to a secur32 error. Prior to to commit f93284dfa44b060436c6a0617b51280abb3f24fc, it worked as expected. The crash occurs in function schan_InitializeSecurityContextW. The scenario is that it create a SCHAN_HANDLE_CTX handle, then later frees it. Then attempts to create another SCHAN_HANDLE_CTX, however passes the same parameters through except pInput (which is NULL). Previous, this would return SEC_E_INCOMPLETE_MESSAGE, since the pInput was NULL, however however now, it jumps through to else if (!is_dtls_context(ctx)) return SEC_E_INCOMPLETE_MESSAGE; However the ctx has already been freed in this case and then crashes. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.