22 Mar
2025
22 Mar
'25
1:57 a.m.
https://bugs.winehq.org/show_bug.cgi?id=57995 --- Comment #3 from Neko-san <nekoNexus(a)protonmail.ch> --- After further investigation it seems this was because the game isn't Large Address Aware, and this becomes more apparent when using DXVK: however, this being the case is also a problem with wined3d albiet not for the same reason - the game just simply runs out of memory sometimes at runtime (which I had happen during my testing while I was saving the game - which is arguably also pretty bad even though it's not consistent) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.