https://bugs.winehq.org/show_bug.cgi?id=56002 --- Comment #4 from Shmerl <shtetldik(a)gmail.com> --- Another detail worth mentioning that vkd3d-proton developers pointed out (it's not necessarily the root cause for this): There is non-optimal fallback path in vkd3d-proton on Wayland currently, because it needs VK_KHR_present_wait to properly implement d3d12 swapchains, and that's only exposed by mesa if the wayland wsi can't be used at all. Unless you force it via driconf, but that only works correctly if the compositor implements the wayland present_time extension, which kwin doesn't: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19279 This can be forced with vk_khr_present_wait=true As long as compositor supports it. Kwin will support it in 6.0. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.